4/6/2024 0 Comments Colo scratch codesThat means, if you “set color effect to 33”, any green in the sprite will go to cyan (a light blue colour), any blue in the sprite will go to magenta (a pinky-purple colour), etc. The hue spectrum goes something like this: red -> yellow -> green -> cyan -> blue -> magenta -> back to red Each arrow above corresponds to a shift of just over 33, so a shift of 200 is equivalent to no shift at all (because it takes you right around, back to your starting point). Rather, it ‘shifts’ the existing hues in the sprite by that amount through the hue spectrum. TheLogFather wrote:The colour effect doesn't set to a specific colour. However, if you change the brightness, then it does appear to affect white (if brightness is set negative) and black (if positive) in such a way that the colour effect does make a difference… Hope that's helpful! This means you won't see anything happen to any black/white of your sprite if only using “set color effect”. To get a feel for the HSL (hue, saturation, lightness) colour space, try out this project: This wikipedia page might also have some helpful bits: One thing worth noting is that black and white don't get changed as the hue shifts. ![]() ![]() The colour effect doesn't set to a specific colour.
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